C++培训

C++培训

C++培训

C++大纲

代码 名字 时长 概览
pcpp Programming in C++ 35小时 The course presents a comprehensive object-oriented language C++ and its use of simple examples. These are the standard mechanisms and library
ecadpap Embedded C Application Design Principles for Automotive Professionals 14小时 A two day course covering all design principles with code examples coupled with recent industurial technology; very useful for automotive software developers
cpp11 C++ 11 Programming 14小时 This is a 2 day course aimed at C++ programmers who are interested in applying the new C++11 standard in their industry. It is particularly useful for financial applications developers covering all new features with coding examples to be executed within the lab
MOS112 Advanced C++ Software Design 35小时 Module 1Module 1Module 1Module 1Module 1Module 1 Module 1  Intro + References  Basics  Workshop Basics  Overloading  What can we overload, and how.  Extra C++ Types (bool & reference)  Workshop overloading  Oop  Quick introduction to Oop  Classes  Structs  Access Modifiers  Constructor  default/delete functions  initializer syntax / constructor initialization list  Workshop classes  Memory  Classical memory interaction  Workshop Memory Module2Module2Module2Module2Module2Module2  Inheritance  Construction  Polymorphism  Virtual, pure virtual, abstract, interface  Access modifiers  Workshop Inheritance (Shapes)  Exceptions  What are they  How do they work  What to throw and what to catch  Workshop exceptions  Memory exhaustion  How it’s notified  How to handle  Modern Memory Management  RAII  Templates applied to Modern Memory Management (SmartPointer)  Standardized C++11 SmartPointers  Nullptr  Workshop SmartPointers  Namespaces  Workshop Namespaces
CCQUANT C++ for Modeling Quantitative Finance 49小时 Deep C++ training to cover quantitative methods modeling and introduce a huge project for the trainees to have real hands-on experience with C++ for Quants
ecadpapgeneral Embedded C Application Design Principles 14小时 A two day course covering all design principles with code examples coupled with recent industrial technology.
Torch Torch: Getting started with Machine and Deep Learning 21小时 Torch is an open source machine learning library and a scientific computing framework based on the Lua programming language. It provides a development environment for numerics, machine learning, and computer vision, with a particular emphasis on deep learning and convolutional nets. It is one of the fastest and most flexible frameworks for Machine and Deep Learning and is used by companies such as Facebook, Google, Twitter, NVIDIA, AMD, Intel, and many others. In this course we cover the principles of Torch, its unique features, and how it can be applied in real-world applications. We step through numerous hands-on exercises all throughout, demonstrating and practicing the concepts learned. By the end of the course, participants will have a thorough understanding of Torch's underlying features and capabilities as well as its role and contribution within the AI space compared to other frameworks and libraries. Participants will have also received the necessary practice to implement Torch in their own projects. Audience     Software developers and programmers wishing to enable Machine and Deep Learning within their applications Format of the course     Overview of Machine and Deep Learning     In-class coding and integration exercises     Test questions sprinkled along the way to check understanding
OpenNN OpenNN: Implementing neural networks 14小时 OpenNN is an open-source class library written in C++  which implements neural networks, for use in machine learning. In this course we go over the principles of neural networks and use OpenNN to implement a sample application. Audience     Software developers and programmers wishing to create Deep Learning applications. Format of the course     Lecture and discussion coupled with hands-on exercises.
unreal Unreal Engine 4: Developing 3D games with C++ 28小时 Unreal Engine is an industry-leading suite of game development tools for creating 3D games. It has been used to develop many of today's games and series, including Borderlands, Gears of War, BioShock, and Mass Effect. This training covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game. Audience     Beginner game developers Format of the course     Discussion + a strong emphasis on hands-on design and development. Occasional quizzes to measure progress and understanding. Lots of instructor feedback and engagement.
unity Unity: Developing 3D games with C# and Javascript 28小时 Unity is a cross-platform game engine for developing video games for PC, consoles, mobile devices and websites. This training covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game. Audience     Beginner game developers Format of the course     Discussion, hands-on design and development and quizzes
cplusplusforembedded C++ for Embedded Systems 21小时 Is C++ suitable for embedded systems such as microcontrollers and real-time-operating-systems? Should object-oriented-programming be used in microcontrollers? Is C++ too far removed from the hardware to be efficient? This instructor-led, live training addresses these questions and demonstrates through discussion and practice how C++ can be used to develop embedded systems with code that is accurate, readable, and efficient. Participants put theory into practice through the creation of a sample embedded application in C++. By the end of this training, participants will be able to: Understand the principles of object-oriented modelling, embedded software programming and real-time programming Produce code for embedded systems that is small, fast and safe Avoid code bloat from templates, exceptions, and other language features Understand the issues related to using C++ in safety-critical and real-time systems Debug a C++ program on a target device Audience Developers Designers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice
Cpp17 Writing Simpler Cleaner Code with C++ 17 7小时 C++ 17 (C++17) is the latest version of the C++ programming language. It adds several new "big" language features with the aim of helping programmers write simpler, cleaner and more expressive code. In this instructor-led, live training, participants will learn about C++ 17's most important new features as they step through the creation of a sample C++ application. Case studies and interactive discussions will be combined with hands-on practice to demonstrate how to get the maximum benefit out of C++ 17. By the end of this course, participants will have the knowledge and practice to make the best use of C++ 17 for writing clearer, simpler, higher-quality C++ code. Audience Intermediate C++ developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice
C++,培训,课程,培训课程, C++讲师,企业C++培训,学C++班,C++私教,短期C++培训,C++周末培训,C++辅导班,C++训练,C++培训师,C++晚上培训,C++s辅导,小组C++课程,C++教程,C++课程,C++远程教育,学习C++ ,C++老师

促销课程

订阅促销课程

为尊重您的隐私,我公司不会把您的邮箱地址提供给任何人。您可以享有优先权和随时取消订阅的权利。

我们的客户

课程大纲节选
由机器自动生成

它已被用来开发今天的许多游戏和系列,包括无主之地,战争的齿轮,生化奇兵和质量效应。 到课程结束时,与其他框架和图书馆相比,参与者将全面了解Torch的基本特征和功能,以及在AI空间中的角色和贡献。 受众希望在其应用程序中启用机器和深度学习的软件开发人员和程序员本课程的格式机器和深度学习概述课堂上的编码和集成练习测试问题一路走来,Unity是一款跨平台的游戏引擎,用于开发PC,游戏机,移动设备和网站的视频游戏。 通过这次培训的结束,参与者将能够:了解面向对象建模,嵌入式软件编程和实时编程的原则为小型,快速和安全的嵌入式系统生成代码避免模板,例外,以及其他语言特性了解在安全关键和实时系统中使用C ++的相关问题在目标设备上调试C ++程序读者开发人员设计师课程形式部分讲座,部分讨论,练习和实践操作OpenNN是一个用C ++编写的开源类库,实现了神经网络,用于机器学习。 受众初学者游戏开发人员课程形式讨论,动手设计和开发和测验C ++是否适用于嵌入式系统,如微控制器和实时操作系统?

培训资料节选

标题1标题2标题3 ...=== HTML标记(I,B,EM,STRONG)⌘=== 男儿当自强男儿当自强男儿当自强y男儿当自强=== HTML标记(BLOCKUOTE,Q)⌘====== HTML标签(OL,LI)⌘===